Shanghai, China – April 9, 2026 – Ibon Studios and SpaceJazz Games today announced that Let It Consume, a short active incremental game about leading a devoted cult, is now available on Steam.

Instead of mining asteroids or optimizing factories, Let It Consume asks players to grow a dark congregation. Raise loyal followers, harvest their faith and life force, convert devotion into ritual power, and keep feeding an idol whose appetite only escalates. The tension is baked into the fantasy: every upgrade that strengthens the cult also deepens the risk of being consumed by what you serve.

Designed as a compact experience rather than an endless idle grind, the game focuses on dense upgrade trees, active decision-making, and a deliberately unsettling tone. Demo feedback during Steam Next Fest helped refine balance before launch, and the full release ships as a bite-sized incremental with a strong identity.

Early Steam reception has been Mostly Positive, with players calling out the novelty of the cult premise inside a familiar incremental framework. SpaceJazz Games is the Co-Publisher for the release.
“Let It Consume is compact, sharp, and memorably strange,” SpaceJazz Games stated. “We’re pleased to help Ibon Studios bring it to players across Asia.”
Steam: https://store.steampowered.com/app/4161970/Let_It_Consume/
