Shanghai, China – July 7, 2026 – Kileka Games and SpaceJazz Games today announced that Infinite Ruins, an incremental mining adventure, will launch on Steam on July 27, 2026. A Steam playtest is open now.

Infinite Ruins asks players to command a team of golems, destroy elemental blocks, unlock upgrades, and dig endlessly into ancient ruins. The fantasy is deliberately readable: smash, gather, empower, descend — then chase the next breakpoint that makes previously stubborn layers collapse in seconds.

The public demo previously earned approximately 95% positive player feedback, with comments focusing on how quickly the loop “clicks” and how satisfying optimization becomes once golem roles and upgrades interlock. Steam Next Fest participation and the newly opened playtest are intended to pressure-test balance and onboarding ahead of the July 27 ship date. The build is also Steam Deck Compatible.

SpaceJazz Games is co-publishing Infinite Ruins with Kileka Games.
“The demo response told us players were connecting with the fantasy immediately,” SpaceJazz Games stated. “July 27 is the date — and the playtest is the final invitation before launch.”
Steam wishlist and playtest: https://store.steampowered.com/app/4317900/Infinite_Ruins/
