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August 14, 2026

Hole Is Mine Surpasses 20,000 Copies Sold in Five Days

Shanghai, China – August 14, 2026 – Incrementalist and SpaceJazz Games today announced that Hole Is Mine has surpassed 20,000 copies sold on Steam within five days of launch. Early sales velocity has outpaced the studio’s previous hit, Astro Prospector, while player reception remains Very Positive.

Hole Is Mine 20,000 units sold in 5 days

Released on Steam on August 10, 2026, Hole Is Mine is an incremental adventure about purifying a divine Hole. Players dive in, launch Mini’Ohs to mine automatically, extract impurities, unlock deep upgrade paths, and rebuild a village on the surface as customized companions gain strange new powers. The compact core loop — roughly five hours to chase the truth, with hundreds of upgrade and equipment combinations to chase afterward — has clearly connected with players looking for the next sharp incremental after Astro Prospector.

Hole Is Mine Mini'Ohs

Crossing 20,000 copies in five days marks a faster opening than Astro Prospector, Incrementalist’s coffee-mining bullet-hell incremental that later surpassed 100,000 PC copies. Steam reviews for Hole Is Mine sit at Very Positive, with about 90% of players recommending the game — praise centered on the addictive companion loop, upgrade dopamine, and the game’s oddball tone.

Hole Is Mine village growth

Alongside the milestone, Incrementalist published a Steam community update confirming the 20,000-copy mark and launching the Hole Is Mine Supporter Pack, a small thank-you add-on for players who want to back the project further. Demand remains strong as the title continues its launch window sell-through.

Hole Is Mine deeper descent

Steam: https://store.steampowered.com/app/4508020/Hole_Is_Mine/

Developer update: https://store.steampowered.com/news/app/4508020/view/716787484806088726